I help creators turn gaming streams into engaging long-form videos, Shorts and social
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Description
I’m a gaming focused video editor and content creator who understands both sides of the screen. I’ve spent years creating my own gaming content, streaming, recording and editing videos, which has given me a strong understanding of what makes gaming content entertaining and keeps viewers watching.
What makes me different is that I’m not just an editor who cuts footage together I’m a creator myself. I understand the challenges streamers face when turning hours of live content into something people actually want to watch. I focus on pacing, funny moments, storytelling, captions, highlights and removing unnecessary footage while keeping the creator’s personality at the heart of the content.
I’m passionate about gaming, content creation and helping creators get more from the content they’re already producing. I’m constantly learning new editing and content strategies, experimenting with different formats and improving my skills. Whether it’s a long-form YouTube video, a fast-paced Short or a stream highlight, I aim to turn raw footage into content that feels polished, engaging and ready to publish.
I’m reliable, creative and willing to put the work in. I’m looking for opportunities where I can bring my gaming knowledge, editing skills and creator mindset to a team or individual creator and help turn great ideas and raw footage into content that people want to watch.
Portfolio:
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Final Fantasy VII PS1 Midgar Speedrun Guide | Every Strategy Explained
3 months ago • 72 views
AnotherGamingBroadcast
2.05K subscribers
Final Fantasy VII PS1 Midgar Speedrun Guide | Every Strategy Explained
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As part of this project, I created a comprehensive speedrun guide for the Midgar section of the original Final Fantasy VII on PS1. My goal was to demystify complex speedrun strategies and provide a clear, step-by-step roadmap for players looking to master this iconic opening segment.
One of the main challenges I overcame was the technical depth of the material. Speedrunning involves frame-perfect movements and obscure glitches, so I had to find a way to explain these concepts simply without losing the necessary detail. Structuring over an hour of technical footage into a cohesive, easy-to-follow guide required extensive planning and a focus on keeping the narrative flow consistent throughout.
The results of this work demonstrate strong initial interest from the community, with the video achieving a Click-Through Rate (CTR) of 6.82%. This suggests that the packaging and topic choice resonated well with viewers looking for high-quality guide content. Additionally, the video maintained an Average View Percentage of 10.41%—a solid figure for a deep-dive technical guide of this length (over 1 hour and 40 minutes)—showing that a dedicated segment of the audience found the in-depth strategy explanations valuable.
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ELDEN RING Is IMPOSSIBLE?! 😭 | First Playthrough Part 1 — Stormveil Castle & Mad Pumpkin Head
about 2 months ago • 15 views
AnotherGamingBroadcast
2.05K subscribers
Elden Ring part 1 highlight video
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As part of this project, I launched my first playthrough series of Elden Ring, focusing on capturing the raw, unfiltered experience of a first-time player facing one of gaming's most notoriously difficult titles. The goal was to build a long-form narrative that viewers could follow from the very beginning, emphasizing both the struggle and the eventual triumphs.
One of the major challenges I overcame was managing the pacing of a blind playthrough. Elden Ring is vast and often overwhelming; I had to ensure that the video remained engaging by editing down exploration time while keeping the mounting tension of the 'impossible' boss encounters. Balancing authentic frustration with entertaining commentary was key to making sure the 'Part 1' felt like a complete, compelling story rather than just a gameplay clip.
The results of this series premiere were strong, with the video achieving a Click-Through Rate (CTR) of 3.50%. This shows that the 'impossible' hook and emotional branding resonated with the audience's curiosity. Furthermore, the video maintained an Average View Percentage of 25.49%, which is a solid level of engagement for a long-form debut of nearly 35 minutes, indicating that viewers were invested in the journey from the first tutorial to the final 'YOU DIED' screen of the episode."
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The Day the World Changed... N64 Launch Hype in 1996 🕹 🌟
over 1 year ago • 15.3K views
AnotherGamingBroadcast
2.05K subscribers
N64 Gaming Short – YouTube Shorts
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As part of this project, I worked on a nostalgic deep dive into the 1996 Nintendo 64 launch, aiming to capture the unique energy and cultural impact of that era through curated archival footage and commentary.
One of the primary challenges I overcame was finding the right balance between rapid-fire pacing for the Shorts format and maintaining a clear narrative thread that resonated with both retro enthusiasts and newer gamers. I had to carefully select the most 'hype-inducing' moments from hours of footage to ensure the hook was immediate.
The results of this work were highly encouraging: the video achieved a Click-Through Rate (CTR) of 4.62% and maintained an impressive Retention Rate (Average View Percentage) of 87.63%. Additionally, the video successfully captured immediate interest in the feed, with 61.52% of viewers choosing to stay and watch rather than swiping away."
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FF7 Demon Gate
3 months ago • 1.71K views
AnotherGamingBroadcast
2.05K subscribers
FF7 Demon Gate Youtube Short links to full video
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As part of this project, I produced a targeted highlight from my Final Fantasy VII speedrun, specifically focusing on the Demon Gate boss fight. The objective was to isolate a high-tension, strategic moment that could stand alone as a compelling piece of content for both speedrunning fans and general RPG players.
A significant challenge I faced was ensuring the clip felt complete despite its short duration. I had to time the start and end perfectly to capture the core of the strategy and the finality of the victory, all within a 33-second window. The goal was to provide immediate value and excitement without the need for the broader context of the full run.
The results for this highlight were exceptional, particularly regarding audience engagement. The video achieved a Click-Through Rate (CTR) of 6.58%, indicating that the iconic boss encounter and the video's framing successfully grabbed attention. Most notably, the video maintained an Average View Percentage of 98.77%, meaning nearly every viewer watched the clip in its entirety. This incredible retention, combined with a 50.41% 'stayed to watch' ratio in the feed, proves that the clip's pacing and subject matter were perfectly tuned to keep the audience hooked from start to finish.
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Final Fantasy VII - Glitches That Change The Entire Game
4 months ago • 11.1K views
AnotherGamingBroadcast
2.05K subscribers
Final Fantasy VII - Glitches That Change The Entire Game
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In this video, I dive deep into the technical side of breaking Final Fantasy VII. I worked on breaking down legendary exploits like the Guard Skip in Sector 7 and the infamous Midgar Zolom "No Encounter" trick.
One of the biggest challenges I overcame was explaining the technical "terrain triangle" logic behind the Kalm Skip a glitch that stayed hidden for over 20 years. I also explored the W-Item glitch and how it completely dismantles the game's economy. Whether it's driving the buggy through mountains or printing infinite Mega-Elixirs, we're definitely not playing the intended way!